Roles (R1 → R5)

  • R5

    Leader

    Owns strategy, pins the rules, calls KvK targets, handles diplomacy.

  • R4

    Officers

    Run rallies and garrisons day to day. Approve new members. Hand out titles.

  • R3

    Veterans

    Lead by example. Always show up for garrisons. Mentor the new folks.

  • R2

    Active members

    Hit alliance tasks every day. Donate to tech. Join the rallies.

  • R1

    Recruits

    Read the pinned playbook. Ask before you solo-attack near alliance turf.

Defense coordination

  • Garrison teammates the second a shield drops. Speed beats perfect troops here.
  • Joiners always run Howard or Gordan as March Captain.
  • Can't garrison? Tag the target in chat so someone else can.
  • Teleport scattered members closer before KvK windows open — every time.

Etiquette

  • Help requests — tap them. It costs nothing and speeds up everyone.
  • Donate to alliance tech every day. Small donations pile up fast.
  • No starting fights inside your own kingdom without officer approval.
  • Going quiet for a day or more? Drop a shield and give an officer a heads-up.

Communication

  • The pinned notice is the source of truth. Read it before you ask.
  • Use @All only for rallies, garrisons, or true emergencies.
  • Speak the alliance's main language in main chat. Private chat is for everything else.

Put this playbook on your alliance page

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