Roles (R1 → R5)
- R5
Leader
Owns strategy, pins the rules, calls KvK targets, handles diplomacy.
- R4
Officers
Run rallies and garrisons day to day. Approve new members. Hand out titles.
- R3
Veterans
Lead by example. Always show up for garrisons. Mentor the new folks.
- R2
Active members
Hit alliance tasks every day. Donate to tech. Join the rallies.
- R1
Recruits
Read the pinned playbook. Ask before you solo-attack near alliance turf.
Defense coordination
- ›Garrison teammates the second a shield drops. Speed beats perfect troops here.
- ›Joiners always run Howard or Gordan as March Captain.
- ›Can't garrison? Tag the target in chat so someone else can.
- ›Teleport scattered members closer before KvK windows open — every time.
Etiquette
- ›Help requests — tap them. It costs nothing and speeds up everyone.
- ›Donate to alliance tech every day. Small donations pile up fast.
- ›No starting fights inside your own kingdom without officer approval.
- ›Going quiet for a day or more? Drop a shield and give an officer a heads-up.
Communication
- ›The pinned notice is the source of truth. Read it before you ask.
- ›Use
@Allonly for rallies, garrisons, or true emergencies. - ›Speak the alliance's main language in main chat. Private chat is for everything else.
Put this playbook on your alliance page
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